Uniform3DAccel¶
- class peebee.models.Uniform3DAccel(**kwargs)¶
Bases:
ModelUniform 3D acceleration model.
Provides constant acceleration in all three Cartesian directions. Useful if, for example, modeling acceleration fields in globular clusters where the Milky Way acceleration field is approximately constant.
Methods Summary
accel(x, y, z, **kwargs)Compute uniform 3D acceleration.
Methods Documentation
- accel(x, y, z, **kwargs)¶
Compute uniform 3D acceleration.
- X (array_like):
X coordinates (kpc)
- Y (array_like):
Y coordinates (kpc)
- Z (array_like):
Z coordinates (kpc)
- **kwargskwargs:
Additional keyword arguments
- Returns:
acceleration (tuple) - Three-component acceleration (ax, ay, az) in mm/s/yr